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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / Samples~ / Customization / Tween / TweenBehaviour.cs
using System;
using UnityEngine;
using UnityEngine.Playables;

namespace Timeline.Samples
{
    // Runtime representation of a Tween clip.
    public class TweenBehaviour : PlayableBehaviour
    {
        public Transform startLocation;
        public Transform endLocation;

        public bool shouldTweenPosition;
        public bool shouldTweenRotation;

        public AnimationCurve curve;
    }
}